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RELEASE NOTES 1.23.12.0

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RELEASE NOTES 1.23.12.0 Empty RELEASE NOTES 1.23.12.0

Message par Obelix Lun 28 Fév - 19:55

RELEASE NOTES 1.23.12.0

If you are playing on PC, some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behaviour.
Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.

New marketplace interface, including a map displaying available airports with improved discoverability and a better navigation experience
New Private Match game mode to Reno air Races is available via the Content manager and allow customization of aircraft performance, number of laps, in-race assists and time of day)
New optional propeller simulation system with hundreds of moving surfaces covering the propeller realistically simulated has been implemented on 3 planes
Cessna 152, Cessna 208 B Grand Caravan EX and Beechcraft King Air 350i now use the new propeller simulation system. This improves propeller effects such as p-factor aswell as feathering, prop drag, etc…
A new Spotlight Event landing challenge is available for you to fly, featuring the Cessna Citation CJ4 landing at Reno Stead airport


General bugfix
Fixed a crash on Xbox when connecting a yoke
Fixed a crash when signing out of the Xbox live account while loading a flight
Fixed a crash in the world map
Fixed a crash when using a filter combination in the marketplace
Fixed a rare crash for waypoints that could not be found
Fixed a performance drop when the Default audio device was used
Fixed missing textures for the Boeing 787-10 Dreamliner and the Cessna Citation Longitude on Xbox only
Fixed planes with new prop system crawling backwards with brakes and full throttle
Minor bug fix and text updates in Marketplace
The default binding for rudders with VR controllers has been changed to avoid input interferences with other devices such as HOTAS and prevent control freeze when hovering cockpit panels, menus and glass cockpits
Fixed position / location of in-flight menus reset themselves when returning to Cockpit view from External view in VR
Fixed animation of Prop Beta on Prop with ID value under 1
Higher stall speed have been tweaked for the Pilatus PC6
Fixed cloud save operations for FLT files


KNOWN ISSUE
If you are using a VR headset, please make sure that the V-sync option is not set lower than 60FPS to avoid negative performance impacts.

SDK/Dev mode
Removed useless console messages about files being modified in the PackagesMetadata folder
Ctrl+click now behaves as expected in the Scenery Editor
Packages should not fail to build anymore if Marketplace data is not specified
The camera is not reset to top-down view anymore when adding new objects in the Scenery Editor
Fixed "leftLighted" and "centerLighted" parsing for taxipaths in scenery editor
Creator preview now gets back one level if needed when DevMode project changes
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